Blippar game for Google Glass KungFood offers new gesture recognition
July 22, 2014
Blippar game for Google Glass KungFood offers new gesture recognition
Excited about a new game for Google Glass that our boundary-pushing tech team has built, Blippar’s CEO Rish Mitra grabbed a pair of wearable specs and made for Hospital Club in London’s Covent Garden to give a world-first demo to a selection of journalists and clients.
All that is needed to play KungFood - in which the player must swipe away edible missiles flying at their face – is Google Glass and a copy of the game poster: looking at the image through Glass is enough to trigger the start of play.
Writing on The Next Web, tech journalist Ben Woods reported: ‘The mission is simple: You have three lives and have to slice the food flying at you in three-dimensional space to cut it into parts and stop it splatting your face. A key point being here that, because it’s on Glass, both your hands are free to play the game.
‘Clearly they’re simple games, but they illustrate the first steps of gesture interaction using Glass. Mitra described the technology as “in its infancy” but it’s easy enough to imagine a brand wanting to sponsor or build a game like KungFood to be played at bus stops, train stations or anywhere else you’d normally find advertising.’
Speaking to the audience, Rish said: ‘Our ambition is to build a browser where you just look at things and you get spontaneous information, whether that’s some [sort of] utility or something entertaining…
‘When we think of mobile we don’t define mobility and restrict it to your mobile device itself. Mobility is a lifestyle choice. We are mobile people and not just because we have a mobile phone in our hands. We need to make spontaneous decisions about the environment we are in or to know more about ourselves.
‘Increasingly, we’re seeing a trend of health bands coming out, and rings with chipsets, RFID devices, Glass-ware is coming out; it’s reality that in five years time this is going to be a very big part of our day-to-day lives and we very much believe in the future of wearables and have interesting ideas about how we want to become the default eyes of the world.’