Massive Funding for AR – Weekly Mashup 121

Magic Leap Just Landed an Astounding Amount of VC Money
WIRED

"It's official: Magic Leap, the secretive Florida startup developing a 'cinematic reality' device, has raised $793.5 million in new funding in what might be the largest 'C' round in Internet history. 'This will give us the confidence and the depth to think past our launch and make longterm decisions,' said CEO Rony Abovitz today." Read More

Google Cardboard Augmented Reality

Report: Google Cardboard to Get Plastic Makeover
Fortune

"Google is reportedly working on a new and improved version of its virtual reality headset, Google Cardboard. According to the Financial Times, Google will release the new headset along with better support for virtual-reality programs directly within its mobile operating system, Android." Read More

Apple Virtual Reality Headset View-Master

Apple Now Selling a Classic Take on the Virtual Reality Headset with the New View-Master
9to5 Mac

"Apple today has started selling the View-Master Virtual Reality Starter Pack on its online store. With all the news about the company building out and prototyping virtual reality tech, it’s interesting to see it offering a glimpse at what that future tech may be by selling the device on the online store." Read More

Super Bowl Augmented Reality Virtual Reality

Football of the Future: Fans Will Live Super Bowl 100 in 2066 with Virtual Reality Technology, Not Watch It
Daily Mail

"In 2066 when the Super Bowl celebrates its 100th anniversary fans will not just watch the National Football League's championship game - they will live it in all its bone-jarring virtual reality glory. No longer a parochial pastime, futurists believe American gridiron will be a global game with franchises from London to Beijing, concussions, like paper money, will have disappeared and fans will swarm stadium concession stands at halftime for a puff on legalised marijuana or to sip on $100 beers." Read More

Chinese Esports Virtaul Reality

How China Will Boost ESports and Virtual Reality Revenues
Fortune

"Revenues from PC online, mobile, and console games in China will exceed $26 billion in 2016, according to a new report from research firm Niko Partners. China is home to a growing eSports audience of over 100 million fans, according to Lisa Cosmas Hanson, managing partner and founder of Niko Partners. Hanson says an even larger audience of hundreds of millions of Chinese gamers play and watch popular eSports games such as Counter-Strike: Global Offensive, StarCraft II, League of Legends, FIFA Online 3, CrossFire, and Dota 2 on digital channels such as Youku, YY, and Panda.tv." Read More